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(2 edits) (+1)

I thought it would increase immersion a little bit if they go about their way on the ship and are not always findable.

v would need to regenerate in her room of course as she does not need to eat. :)

And with the chambermaid, I need to revise the schedule of Seraphine bit I think

I still have a feature in my waiting list that our main character sometimes runs into the crew in the hallways, especially at those times when they are not in their rooms. This could be a cut scene format so I do not need to render all the sprites...

It shouldn't be too difficult to implement the sleeping parts in the evening. They could well work as place holders in case you want to flesh out the respective actions later.

I like the idea of them running around if not present in a specific location. It would definitely improve the immersion.

And Vee could have a loading station installed in the mess hall for better socializing.

These are just random ideas to make a great game even better. In my opinion at least.

Thank you so much for your continuous additions and improvements.