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(2 edits) (+1)

Cozy business sim game. The UI looks very good, the music is chill just as needed and all the little animations add a ton of life to what would otherwise be a spreadshit. :) Maybe a bit of interface sounds would help complement that. (it's already there, sorry)

I felt like I spent a bit too much of time going back and forth into menus, I would really like to be able to go to an employee management screen from its noodle bar they're working at, or to merge the assign and upgrade menus for noodle bars (so I don't have to remember what are the skills of my employees there).

The training thing is a bit tedious when you have many employees, it seems you want to do it with all of them anyway, so maybe it'd be nice making it automatic after each period (maybe a bit more random). You could keep a special "training" option that have greater effect and make the employee unavalaible for the period, forcing the player to handle turn over between employees.

The work / life balance is a nice way to stick to the theme, but here we can make both every period anyway.

Good job making it all in the short timespan of the jam!

(P.S.: Employee level cap is always displayed as x/5 in Noodle bar assignment screen, whatever their real level cap is)

(+1)

Thanks so much for the review. Yeah there is a room for UX in this game.

Thanks for all the suggestions (and the skill cap bug)!