I've "vibed-coded" the whole game, and especially the puzzle one: I've asked copilot to create a Match 3 base game and then a simulation that will autoplay it. I had to fix some bugs by myself thought ^^
When the autoplay was good enough, I've asked Copilot to add a black squad moving from tiles to tiles, in order to give the illusion "something" is actualling swpaing them. I then replace the black square with an actual sprite I've made, fine-tuned a bit some placements and animations, and that's it :)