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Ha ha super cool!

I got to know: For the puzzle game, did you actually code the real game, and then a bot that plays it?

I've "vibed-coded" the whole game, and especially the puzzle one: I've asked copilot to create a Match 3 base game and then a simulation that will autoplay it. I had to fix some bugs by myself thought ^^
 When the autoplay was good enough, I've asked Copilot to add a black squad moving from tiles to tiles, in order to give the illusion "something" is actualling swpaing them. I then replace the black square with an actual sprite I've made, fine-tuned a bit some placements and animations, and that's it :)