Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I like that you have to make a decision on every aspect of the game. Having to decide between increasing stats or enhancing your abilities is interesting. Also knowing how much damage your attack will deal, or how much you will heal is a smart approach to avoiding the player from spamming attack until they need to heal, and spamming heal until they are full hp.

Appreciate the feedback! My goal was to allow the player to make interesting choices.