I liked it. Pretty cool game with neat puzzles. I loved the pixel art for the custom tile sets and the custom sprite sheets. I liked the puzzles. They never overstayed their welcome and never felt like they slowed the game down at all and I loved the way the story was told by interacting with things. I liked the subtle touches of the main character's refusal to comment on some objects that he doesn't want to talk about. It never scared me but it felt like a psychological horror game, but the horror is a lot more relatable and the guilt the player feels is letting things pass him by and idling his life away, a much more common occurrence in young adults. At least that's what I got from it. Of all things it reminded me a lot of when PT released, got cancelled, and every indie horror game had to be it. Which usually boiled down to some guy murdering his family and reliving a moment in his life over and over again. But I often found myself relating to the main character rather than being appalled by his actions. It's easy to let your life slip through your fingers and I think this captures that nicely in such a short experience.
My only issues with the games are minor ones. The rooms in the house feel like they had a lot of empty space, like they're missing some furniture. I wasn't sure if that was intentional or not just something I noticed. The puzzle involving putting your house back together was cool but because of how big the place is and my terrible memory, my dumbass didn't know where to put the couch. But I was able to use a reference of images off the itch page so all was good.
Surprisingly I ran into no bugs and everything went well. I loved how interactions changed depending on which loop you were in. I liked the camera shifts when entering the bathroom or kitchen. It was all the little things that made this one special. Keep it up.