Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Appreciate the feedback!

Interesting situation with the sailor and the door, I'll see what the reason is, most likely a logic bug (door and sailor on the same cell).

Blocking the way with enemies is the issue I'm thinking about. Is it worth leaving it so that the enemies allow you to pass through? It seems to me that letting the player skip over the enemies would make them less dangerous.

Special thanks for the video! I think it's very helpful for developers to see how their game is played by the player!