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(1 edit) (+1)

Great stuff dude, we will be remaking this in Action Game Maker / Godot so I’ll be sure to add some gem drops to the bosses.

Do you think I should make heals from defeated enemy drops more common?

Thanks for playing dude, really appreciated.

(+1)

Yea i think a quick fix for now would be more common health drops. I also think after beating a boss a big drop would be kinda epic, you might have to scale how many gems the player actually gets so its not too much.