There is a floor of rooms you haven't been able to access yet. Every clean, fresh and pleasant place in my games needs a seedy underbelly. The lab under the lab will be fun, just starting things off on the nicer and less morally questionable side.
Sorry for the confusion. This is still an early slice of the full game, so you can't finish day 1 yet. for 0.1 my plan is to let the player finish day one, and get a little surprise at the end to hint at darker side of things.
I like your computer ideas, I just need to figure out what exactly to use it for and how to implement it.
Plan is to have a sound chime when you advance time. A bit of text wouldn't be hard to implement for those playing with the sound off.