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İf you are looking for a game that choices matter I suggest you Ravager its a really good game.

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Yes, and unfortunately the effort spent on it is not proportional to the earnings. I can't devote all my time to the game, because I have my main job.

About the choice. There are a few choice here and there, which affect the story, and yet there are choice that..... Let's just say they have almost no impact. Why almost? Because there are consequences to such actions. But later :D

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For a minute, I've been working around the clock for a notional $30 a month for six months now. If I really planned to do it for the money, I would have given it up a long time ago. Yes and, the way I chose is not exactly easy, yes much easier to create a game with a conventional stepmother, and 3 sisters who live in the same house and crazy about the main character. But I wanted something more, something I wouldn't be ashamed of in the future. 

And I'm honestly a little bit offended to see that elections don't affect anything, when in turn, they do. But on the other hand, I also understand you, because unfortunately I simply do not have not only time and energy, but also mind to combine all this. But thank you for your feedback, and I promise that in the future I will make much better choices than what I have now. Because if you look at it from your point of view, then yes, there are no elections, they are there, but at the same time they are not.... Sad but true.

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Again, apologies if this seems a bit harsh. A little emotional outburst  :D

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Hello there. A third party is joining the conversation. ;-)

I can agree with damalon, various seemingly important choices feels to be superficial or with minimal effect. My personal option is, that this isn't something bad but a perfect example of "illusion of choice", something necessary in game development, also in Triple-A-Games. So maybe with that in mind, we can all agree and appreciate what we get here for free. Made by someone within hundredths of hours of free time.

And I think damalon made clear, he likes the game in general and this is just his personal quirk, where he dislike this "illusion of choice" stuff and he is aware about this personal preference. So NoGlory, don't be disheartened about it, you can be proud of what you created.

Finally, a suggestion or my thought about this topic: Some other AVNs offer a "story mode" option, where all choices are made automatically. This might be easy to implement, as you just need to define a default choice everywhere, choosen if the "story mode" is active or displaying the selection as it is now if in "normal mode". I think this is something people like damalon would like, and you would be able to implement.

So for, thats my 2 cent. Have a nice day guys!

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You're welcome. I'm happy my interference was helpful.

Since Mass Effect 3, many players know the term "Illusion of Choice", and having bad experience with it. I was also upset there, with this three colored unepic climax. Nowadays I can laught about it, because it was don kind of comically stupid. I guess you would have run amok.



If in a future version of Astreon, we ever come across a choice between a red, green or blue door. We know NoGlory is mocking us (or ME3) now. :-D

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Oh, this sounds like a really good idea tbh... In the future, I will add this feature to the game 😄

get a job,bum

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How about you get another job lilbro,lmaooooo what a loser

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Lol,dumbass