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(+3)

The ability to specify what are towers or not is wonderful. Again thank you.

Two things. If you specify at least one tower, could you make it that nothing else other than the marked squares are towers? If no square is marked, then towers as per normal 'random'. 

Second, could you do a similar thing for marking whether overhand or not - if you mark one, only the marked are overhangs, otherwise as normal if nothing marked. Sometimes I want the overhangs to be normal, sometimes less overhangs, sometimes in specific places.

Again, this just gets better and better.

Unfortunately, none of them is possible. That is, I don't know a way to implement them with the current algorithm at this moment.

  1. The idea of the algorithm is to split the ground plan shape into rectangular "wings". Preferably in such way, that they can be "attached" to each other. When there is an unattached 1-cell wing, I turn it into a tower. Otherwise it would look like a small part of the building squeezed awkwardly between its other parts.
  2. With overhangs it's a bit different (too long to explain without illustrations:)). What I can do, though, is to disable all overhangs. I think it will be added as an option in the next update.

Cheers!

(+1)

That gives me roughly what I want - in the blueprint, i make sure i have no 1 cell wings unless I want them as towers. And an option for overhangs vs no overhangs would work just fine. Thanks for considering it.