Thanks for the reply.
So she ain't much of a 'yandere' or a 'sex lover' or a 'masochist' then? And even with all these traits, even when i warm her up as much as possible, i can still go past that with (atleast, i guess) one toy, and she just hates it. What's that for? Just for the player to fail? I would have picked the lower traits if i wanted that, right? Why would i want a yandere, a sex lover, and a masochist to get annoyed while using a toy on her even when she's fully warmed up? I understand that you might tell me that it was never the goal to let the player just completely disregard the tolerances. At first i thought that im just stupid and i made the game harder for myself cuz Sjava said that its a 'mini-game', and i thought that when you turn off the view of the details of the girl's sensations, it gets turned off altogether. But that was not the point, and i realized that its a fundamental gameplay mechanic of this game. Then, in my honest opinion, i would say to not name the traits something crazy (or provide a better description, maybe?), because they aren't really crazy at all, if even when fully warmed up, and in combination with probably the most crazy traits, she will still get annoyed. Or at least make the toys less crazy, since that seems that was overdone with craziness, because genuinely, why would i want a girl with all those crazy traits to not like a single toy in her, even when she's fully warmed up?