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I'm going to assume this is the end for realsies since the title screen doesn't look like a horror image.

Honestly I'm a bit mixed on this one. I'm not a big horror fan tbh and this stuff seems to be more of a meta Ao Oni with the way the whole "chase" sequence works. You fix bugs. Quite literally.

I do like the audio of the developer mentioning their frustration, their acceptance and hope even after everything due to the player's determination, trying to go "beyond expectations", even though it wasn't exactly said directly.

The jumpscares aren't really my thing. I scare easily and I don't like playing these types of games honestly so this sort of thing is a biased wash. I'm sure someone who likes horror games would be up their speed.

The meta elements, the autosave feature, the tileset mayhem, etc etc. That's a nice touch at least, I'll give you points for that.

Ah yeah this goes pretty heavy on the horror element, so if it’s not your thing it’s probably not gonna be a great time. But thanks again for playing it to the end, it’s good to know the puzzles are solvable (at least 8 of them) haha!

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I had to get hint for the last 2 since you had to talk to the angel for one and the other requiring a bit of returning to the mines for that. I just used the 5 hint coins and reload back to keep it. I honestly was half expecting the dad to be a horror element or the autosave to keep track of events where you would "cheat" by sparing your hint coins too. But I guess that didn't happen. I would have been more amused that way.