Thanks for the feedback! I'm trying to thread the needle between a permissive narrator that allows nearly anything (as it was before) who therefore incentivizes bulldozing over the game's mechanics rather than engaging with them, and ab overly pedantic and restrictive narrator.
I haven't had the level of pushback you're describing, but these things are very sensitive to how you play, which is why I value outside feedback so much. I've pushed a small change to the prompting to hopefully make the narrator less aggressive while still policing jailbreaking attempts. Let me know if you're still having problems!