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Summoner’s Spiral's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #101 | 3.079 | 3.308 |
| Fun | #169 | 2.005 | 2.154 |
| Originality | #173 | 2.220 | 2.385 |
| Controls | #183 | 1.934 | 2.077 |
| Theme | #187 | 2.005 | 2.154 |
| Overall | #187 | 2.015 | 2.165 |
| Accessibility | #188 | 1.790 | 1.923 |
| Audio | #192 | 1.074 | 1.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
v4.5.dev2.official.af2c71397
Wildcards Used
N/A
Game Description
A Tower Defense Like Game
How does your game tie into the theme?
You have to Mange your spells Chaos Levels to Survive
Source(s)
N/A
Discord Username(s)
juliusreuer
Participation Level (GWJ Only)
1
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Comments
Very cool concept here, but I had a hard time doing anything to the bad guys surrounding my tower.
Nice start. Looks like it could be a fun game if finished.
Like the others, WASD movement. Something I learned in my first finished game in a game jam is that controls are very personal to gamers. :)
I like the card concept and even if it's not a finished game per se you still have a lot to be proud of!
I really like this idea and I love the graphics. I would love to see this fleshed out, you've got a sort of tower defense-card game blend going and I dig it. I definitely +1 on the WASD movement.
Adding WASD as a movement option would make this much easier to control. But the look of the game is really cool, specially in full screen! Even though there were no hints towards what the controls were, the little popup to show what each spell does is pretty much all I needed to get going. Pretty cool!
me like the little fire sprites :3