Thank you!!
I’m using an AudioStreamRandomizer with a single sound, that way it randomize the pitch everytime you play the sound! If you want something more Animal Crossing like, you can also use an AudioStreamRandomizer and add multiple audio file in it (just record yourself speaking, then speed it up, change the pitch, and cut random parts from it).
You could also randomize the pitch directly in code or map certain letters to certain pitches so they sound more like actual speaking (i didnt try that, but I think it would be cool?)

Hope this answers your question!!

















