Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thank you so much!

Yeah. The cutting room floor is littered with UX and tutorial content, so I absolutely sympathize!

It's miles better than it was a week ago, but this has been an interesting lesson in how even simple card games require a LOT of UX to properly convey mechanics.

As for blind-spots: The framework held up pretty well, but I did find a few details that need polishing.