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(+3)

I really enjoy this demo and would love to play a more flushed out version of the game. I think simply having more levels and weapons to play with, along with additional enemy variety would be enough to justify an 8-10 dollar purchase. Ideally I'd like to see the ability to customize the Landsword. When moving through the cityscape, it can be challenging to see the Landsword and differentiate it from the opponents. I'm mildly colorblind as well, so having a high contrast mode would be helpful too. Controller support would be a nice addition as well. A broader audience for the game and making it functional on a handheld device are good reasons for that work to be done. 

The Sound effects are very satisfying and explosions are loads of fun. Keep up the good work, I'll keep an eye on this one. :)

im not colorblind, but I second the high contrast mode, that'd be a great way to make it more accessible to people!

(+2)

Thanks for playing and the feedback! Pretty much all of those features are planned, and I've been working on improving the readability a bit further along with adding a lot of requested accessibility settings such as different cursors, switching indicator arrow positions, and an aim assist line. Controller support is also coming, I'm in the process of rewriting menu code for navigation.

The Sound effects are very satisfying and explosions are loads of fun. Keep up the good work, I'll keep an eye on this one. :)

Thanks again!

(-1)

The game is already compatible with hundreds of controllers, if you pair it with JoyToKey. There's a special version of JoyToKey you can download at conflexgames.com