Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Very good idea, I liked it The frog on a Vespa is funny and mad eme chuckle haha

Having to escape the world destruction made me think of Temple Run, however here with a Vespa and multiple paths Also being able to collect (eat if I may say so) various little blobs of light to get points makes the gameplay more fun

I didn’t play enough (or isn’ good enough at the game lol) to get to the powerup, but it sounds like a good idea

Also for the SFX slider a good practice is to play a sound at the same time as you press, move or release (your choice) the slider button so that we can hear exactly at whoch volume the SFX sounds are

Keep it up

(+1)

Yes temple run was part of the inspiration for this haha! Maybe you got unlucky with level generation, usually you find a lot of power ups early on, but they tend to get rarer the further you go.

That's some solid advice, I didn't think of it when I made the settings menu, but it makes sense! Thanks a lot for your feedback :) 

(+1)

With pleasure !

Oh you have a procedurally generated map I didn’t pay attention (I had played it only once that’s why lol), that’s impressive for a short-period game !