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S(T)IMULATOR's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1 | 4.500 | 4.500 |
| Audio | #11 | 3.375 | 3.375 |
| How well does the game fit the themes? | #13 | 3.750 | 3.750 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #16 | 3.375 | 3.375 |
| Gameplay | #30 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Team of 3 people, Longest time - 3 hours
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Comments
Finally I understood the game!!
You need to use power cards (storm) to crank and recharge the generator.
The icons that appeard at the right of screen are cards to be connected to the generator in order to recharge the lamp (stimmulus, fun-meter… whatever).
If there are too much cards on the table all begin to collapse, throw them out of the table.
It´s a very clever use of the theme, and visuals are brillant. Also the sfx. The game runs smoothly. It´s frustrating sometimes, because even knowing how to play can be confusing to know what cards use in every moment, hehe.
Brillant work here!
Yeah you got it! The pacing and balancing could definitely use some work, but our goal was to create a hectic resource management game.
Thanks for playing our game!
I survived another day of brainrot :)
Extremely good gameplay, but very hard to understand... maybe a tutorial will help
Great visuals and polishing! For only 3 hours, this game is amazing in visuals!
Great job!
good job adhd maxxing
Definitely confused a lot of people so a tutorial sounds great haha
Thanks for playing our game!
I did not exactly understand what I was doing, maybe it was just me being stupid. The art looks incredible though. Good job!
No worries you're not alone, it could definitely use some tutorialization! Appreciate you playing the game!