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(2 edits)

Finally I understood the game!!

  1. You need to use power cards (storm) to crank and recharge the generator.

  2. The icons that appeard at the right of screen are cards to be connected to the generator in order to recharge the lamp (stimmulus, fun-meter… whatever).

  3. If there are too much cards on the table all begin to collapse, throw them out of the table.

It´s a very clever use of the theme, and visuals are brillant. Also the sfx. The game runs smoothly. It´s frustrating sometimes, because even knowing how to play can be confusing to know what cards use in every moment, hehe.

Brillant work here!

(+1)

Yeah you got it! The pacing and balancing could definitely use some work, but our goal was to create a hectic resource management game.

Thanks for playing our game!