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Hi there,

I'm interested in this plugin and would absolutely buy the premium version if I can address a couple of things:

When I execute the plugin command to Set Shop Stock, then put it above (or below for that matter) the shop processing window, the game crashes with the error: Cannot convert undefined or null to object

Is this because I'm only using it to sell a certain few items and don't include weapons and armor? I've read through the parameters and I'm not sure what I'm overlooking. I've tried this both with loading the normal shop inventory, leaving it blank, or removing it altogether.

Also - Is it possible to modify the shop in some way so it's purchase only and remove the tab to sell entirely?

Thanks!

Let me look into those and I'll get back to you. For the last one, you should just be able to check the "purchase only" checkbox on the regular shop command.

(1 edit)

Can I clarify that this is happening to you when using the free version?


Also confirmed that "purchase only" does prevent selling items, but doesn't affect the actual layout. I will add a parameter to remove the sell option from shops if they're set to purchase only.

Right - but checking purchase only just grays out the sell option. It's just cosmetically unnecessary and I was hoping to remove the whole thing.


But yes, this is the free demo version that I'm using.

(1 edit)

The newly-released 1.08 adds the removal option you requested, but only in the premium version (I don't plan on adding anything else to the free version except fixing any bugs that are present in it). I'm unable to replicate your error; is this happening with my plugin as the only one enabled?

Well, now it seems to be working. Not sure what the null was that tripped it before. But I'll grab the full version now!

Only other question I have is if there is a way to extend the section for the item name or allow it to drop down a layer? The item name, plus the price, plus the quantity ends up overlapping itself.

It's currently predicated on the assumption that whatever string you enter for the stock text is going to fit in the game window width you've set, but I can certainly look at providing something automated.