Thank you for the answers! Another question: The rules say Combat is d20 + Level vs AC. But many of the fighting type classes also get a Class bonus for armed combat. So does that mean a 5th level Monster Hunter is going to have +10 to hit in combat? That seems high compared to other OSR games.
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This is also too high for non-combat skills. Version 0.92 has been uploaded with Class bonuses granting Advantage instead of a modifier based on level. This simplifies the math and keeps in line with other bonuses in game. So, now you have combat as D20 + Level vs. AC and if you get a combat bonus you roll Advantage.