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NeonPaladin1

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A member registered Feb 16, 2025

Recent community posts

(3 edits)

If I would use Glaive to run something like The Keep on the Borderlands, what conversions (if any) would need to be done?   How easy is it to run the classic modules with Glaive?

Nice work!

Thank you for the answers!  Another question:  The rules say Combat is d20 + Level vs AC.  But many of the fighting type classes also get a Class bonus for armed combat.  So does that mean a 5th level Monster Hunter is going to have +10 to hit in combat?  That seems high compared to other OSR games.

(2 edits)

Very nice game!  There is lots of good stuff packed into these rules. I do have some questions though:

1) What are the death and dying rules for PCs?  I see that the optional rule for a Battle Scar mentions getting a scar at 0 HP, but are these the only death rules for PCs?  Death and dying doesn't seem to be mentioned anywhere else, though I could be overlooking something.

2) The Human classes seem to map to Bard, Cleric, Wizard, Ranger, and Rogue.  Is the Sell Sword supposed to be the "Fighter" class?  Are there no heroic human "Fighters"?  Or is the Monster Hunter the default human "Fighter"?

3) The Monster Hunter gets a Class bonus for armed combat.  The Ne'er do Well gets a Class bonus for "fighting".  What is the difference between these?  Does "fighting" mean un-armed combat?  Or something else?