nice to see people jamming on flickgame!
any feature requests/etc, let me know - I'm working on it the next few days - already ironed out some bugs about touch input today that are live. working on adding colour-palette selection as we speak...
i actually have that in one of the variants - my only reason to not have it is that it doesn't feel that necessary - exporting+trying isn't so hard. But...hmm- i've made an issue and will mull it over! ( hand tool to test links? · Issue #60 · increpare/flickgame )
I'm so excited to hear you are working on Flickgame! I am incredibly excited to see palette selection getting added. I didn't think my hyperfixaction on flickgame would lead to so much happening around it.
I was thinking it'd be nice to have the option for a bigger canvas size? Aside from that, the ability to change the palette was my only other idea of Flickgame.
I don’t have much to say about feature request now that color palette is live… the beauty of Flickgame is how small and inherently limiting it is. I’m afraid feature request would only add complexity. It’s such a fun tool you can do a lot with, and I’m excited to share it with kids and people that would otherwise be intimidated by the sheer notion of gamemaking. Thank you for your work on this!