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(+2)

Got stuck after the 2nd letter by the stalactites in the cave. Wanted to read more of the story but alas even after trying for a number of minutes I did not squeeze thorough. A damn shame. Very nice looking game

(1 edit)

The way to do it is to build up a bit of speed and then let go of the controls; the owl stops flapping her wings and her hitbox gets smaller. This mechanic is explained in the city level. Also, you need to deliver the 2nd letter back to the queen, who is on the left. :P
We're glad you're enjoying our game though! :)

(+1)

Yeah I was aware of the mechanic, but kinda wasn't able to perform it well.

Oh I thought I missed that part with the queen, but it felt weird going back the level so I went to the right instead...

Thank you so much for the feedback! I have been thinking about this mechanic and I do want to change it a little bit after the voting is over, just for the sake of completion. I think the flying animation transitions could still use a lot of work (I do think they work well, but they could be even better) and the owl doesn't need to be powering through by flapping her wings all the time, maybe she could only flap once in a while. But that might confuse the player even more... I'm going to have to think about this a lot, anyway, thanks again!

(+2)

I just wanna say that I liked the mechanic. Fast movement is very satisfying. But I think one of the issues is that the level is small for the movement. When the movement changes to swooping and the model changes the player has very little time to direct the movement - you have some intuition how the owl flies by default and mid movement it changes -which is cool, BUT your brain has like a tenth of a second to familiarise themselves with how the movement works.

But hey. Great mechanic nonetheless, its just a skill issue :P

(+1)

Thanks, I'm really glad you liked the game! As @Pivony stated, the key is to build up speed and then let go off the controls -- the owl's collision box changes based on what kind of flight it's performing. I admit that this puzzle is maybe a little bit poorly explained in the game -- it is explained in the City level where it isn't required, and then the player has to remember that into the Cave level, where it actually is required. Nonetheless, I really hope you're able to enjoy the rest of the game now that you know how to pass through! :D