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(2 edits)

Funny thing is you were able to do the exact same route on level 3 every time by jumping up from the button as the ghosts all jumped up to it in unison and you'd go over them and land on the ground as they landed on the button. 

(2 edits) (+1)

Really? i had and still have a lot of trouble going through that map, well the shadows sychronize because even tough you started earlier in one run in the next run, that "earliear" run will wait for the 1 second cooldown before it starts moving, thats so you have time to get out of the initial ghost zone, i guess the only real way to fix this is instead of being a cooldown on start to be a cooldown where you can't take damage and the ghosts start with you (in wich case might be a little more confusing for the player)

when the voting phase of this jam finishes ill see if i can fix those issues. 

Yes, I thought it was a design feature or somethin