cool game ^^
I don't really understand how the auto text battle work since it's ended too fast and many things happened at once
but I think adding character's animation while auto battle will make it better to understand
Thank you so much for the constructive feedback!
I agree 100%. I wanted to show the character portraits and little sparks/vfx on attacks! Alas not enough time. I struggled with UI/placement this jam, there's a lot of info at once, so sizing/placing it reactively was awkward and time consuming. I'll be looking for (or making my own) library for UI. I tried LUIS and it wasn't for me.