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(+1)

cool game ^^

I don't really understand how the auto text battle work since it's ended too fast and many things happened at once

but I think adding character's animation while auto battle will make it better to understand

(+1)

Thank you so much for the constructive feedback!


I agree 100%. I wanted to show the character portraits and little sparks/vfx on attacks! Alas not enough time. I struggled with UI/placement this jam, there's a lot of info at once, so sizing/placing it reactively was awkward and time consuming. I'll be looking for (or making my own) library for UI. I tried LUIS and it wasn't for me.