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(+2)

That was a pleasant experience. I wonder whether I discovered all possible combinations/terrains/animals, so I might replay later. My score on the first run was 168.

Congratulations on such a sweet game - I noticed you used godot 3.6, curious: why not latest?

(+1)

Thanks for playing and glad you enjoyed!

We used V3.6 -.NET because it supports both C# AND web export. It was a bit annoying/awkward because it doesn't come with hex shaped tiles like Godot 4 so there had to be some trickery. It probably would be easier to use version 4 with GD script, but it doesn't feel as transferable/beneficial to my portfolio. 


In the future, I might look to see how Godot 4 works with C++ and web exports so I can use the newer features and a common industry language. BUT C++ hurts my brain xD