Hi Stella, can this kit be used with Ren'Py Screen Language?
To be precise, say I have a function iterating over a list of objects to display in a screen (objects in layering order such as floor, walls, tables, chairs, etc. in Pixel art style to display a room). How can I create a light source (radial, gradient shader) that affects each individual object with respect to the size/position of the light source?
Can MVNRSP1 achieve that?
If so, could you provide an example?