Thank you for the feedback! 've been tweaking the camera angle a few times now and will continue to do so, until it works best in all cases. Ultimately, I want that the player has to be a bit careful when running around.
Which guy you mean in particular? I have a few characters looking overt the street and there might be one that I can tweak.
>To see the NPCs’ line of sight without having to be by a gir
I have thought about that as a feature before. Technically, it's absolutely doable. I just need to find it in a way that it's not getting annoying either. So tackling this is on my list.
Don't worry in regards to this project not getting done. I'm releasing a new version pretty much every week on Patroen and I think the progress in the last six week since the launch has been very good. The Patreon players will get version 0.8 (Hypnosis lens) in April and at this point I'll also release version 0.7 as a major update to itch.io