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Jelly Beanpoll said most of it, but I’d like to add 2 things.

  1. What’s up with the guys with the thousand yard stare?Getting caught from across the street is hard luck.

  2. The camera is too high. I can see fine going north, but going south has me borderline tap strafing.

I think both issues could be fixed with either a way to see the NPCs’ line of sight without having to be by a girl, OR having the camera pan a bit in front of the Player allowing them to see further. I like the second idea, but i don’t know how well it would look in action. Alternatively, the mysterious voyeur could give you something (from what I’ve seen it could be in character for her to “have eyes everywhere”)

Otherwise, loving the game; Hope you get to finish it. I have seen a few projects with related objectives get lost to limbo.

(+1)

Thank you for the feedback! 've been tweaking the camera angle a few times now and will continue to do so, until it works best in all cases. Ultimately, I want that the player has to be a bit careful when running around.

Which guy you mean in particular? I have a few characters looking overt the street and there might be one that I can tweak.


>To see the NPCs’ line of sight without having to be by a gir

I have thought about that as a feature before. Technically, it's absolutely doable. I just need to find it in a way that it's not getting annoying either. So tackling this is on my list.


Don't worry in regards to this project not getting done. I'm releasing a new version pretty much every week on Patroen and I think the progress in the last six week since the launch has been very good. The Patreon players will get version 0.8 (Hypnosis lens) in April and at this point I'll also release version 0.7 as a major update to itch.io

Thank you for starting off so strong; the game has huge potential. I do understand you wanting it be a more stealth like movement. I could really only think of those two ideas though.

Maybe for the NPC line of sight thing: What do you think about having a stealth/focus button (like the last of us) in place of the crouch button (that is, if you aren’t planning to add crouching)?

Also its all the guys that watch across the street. Maybe I should just run a loop before I start taking pics, but I regularly come out of the old mans shop and try to no scope a shot and WHAM eagle eyes (both on the left and the bottom sides) starts shaming me.

Will definitely be keeping up with updates though. In my opinion, it’s already one on the better non VN r18 games on itch.

Thank you for the ideas. I'll think about a crouch/stealth function, where the player goes into such an awareness mode and all cones are visible. That might work quite well and fix some of the issues that you are experiencing.

Maybe the view cones can be a bit smaller when the player is crouching, and in return one is moving much slower. I'll toy around with it when I have some time on the roadmap!