Thank you! Glad you liked the main game design idea. I agree about the jittering around cursor - I don't know what to do about it either. Well, as for the gamepad it is solvable (just fly towards where you tilt your stick, circle around when you don't tilt), but a mouse on the other hand... Slow down when you almost approached a cursor? It is exploitable, as you will have more time to shoot at the enemy... :(. These things are hard to wrap your head around