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I love strategy games and stuff that needs planning. This feels easy to understand but challenging to execute. Kudos for creating the puzzling levels!

Love the sfx, mumbles and grunts that add to the mood. Was just imagining how you'd be able to do much more with audio for things like mood music and win/lose conditions... having only 10 days is a real challenge.

Congrats on your game release!

Thanks! Honestly sound and level design were left for last, so I'm happy I was able to get something passable together haha