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(+1)

Nice concept! It's great to be able to change growth parameters depending on the situation, but it's hard to predict what effect it will have. And I think a sliding camera would suit this game better than dragging. Also, stars for completing a level without a clear goal tied to them are pretty pointless for me.

Thanks for the feedback, I totally agree.
I should have added the amount of energy required for the stars in the victory menu.