Hi,
Thanks so much. This is the save file for my game: https://ufile.io/tslwwjty
About retaliate, I found this ruling (taken from here https://hallofheroeslcg.com/official-ffg-rulings/)
I just wanted to make sure we understand attacks/damage/retaliate If you play “dance of death” and choose to attack the same enemy with retaliate all 3 times, it would trigger retaliate 3 times because each is it’s own separate attack within one card. If you play “ricochet beam” and choose the same enemy with retaliate twice, it will only trigger retaliate once after the attack resolves because it’s a SINGLE attack with multiple instances of damage. But if you play the same “ricochet beam” and choose two different enemies with retaliate, both of those enemies will trigger retaliate after the attack because both enemies are considered to have been attacked from a single attack that has multiple instances of damage. Finally if an attack “divides” it’s damage, any enemy chosen with retaliate that had at least 1 damage assigned will retaliate. Is this all correct?
- Yes, Dance of Death distinctly makes 3 different attacks, and the target can trigger Retaliate off of each attack.
- Yes, using all of Ricochet Beam on one target triggers Retaliate just once, and using it against multiple targets allows each enemy to Retaliate.
- Yes, if an attack divides its damage, each target is considered attacked, and each target can trigger Retaliate if they have it.
-Alex
Thanks!!!