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I really like the flow of this. Can see this becoming a more fleshed out unique rogue-like. I like that the movement is minimal and see speedrunning potential. At first i had no idea what was going on but once i figured it out i was trying to complete levels as fast as possible

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Thank you for the feedback. I didn't progress much beyond the prototype stage, as I'm still building my skills with Raylib and Odin. Nevertheless, I'm pleased with how far I've managed to get.

I agree. You made an awesome game