The main goal is to reach 1000m and collect 50 crystals so you can reset your prestige, gain bonuses, and increase your click power!
I’m going to add more paths in the next update, each with different requirements.
meapps
Creator of
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Minimum Requirements
| Component | Requirement |
|---|---|
| Operating System | Windows 10/11, Linux (Ubuntu 20.04+), macOS 10.15+ |
| Graphics API | Vulkan (required) |
| GPU | Any GPU with Vulkan support (2016 or newer) |
| RAM | 4 GB |
| Storage | 500 MB |
| CPU | Any modern dual core processor |
GPU Compatibility
Supported GPUs
NVIDIA
- GeForce GTX 600 series or newer (2012+)
- GeForce GTX 900 series or newer recommended (2014+)
- All RTX series GPUs fully supported
AMD
- Radeon HD 7000 series or newer (2012+)
- Radeon RX 400 series or newer recommended (2016+)
- All Radeon RX 5000/6000/7000 series fully supported
Intel
- Intel HD Graphics 500 series or newer (2016+)
- Intel Iris Xe Graphics (2020+) recommended
- All Arc series GPUs fully supported
Apple Silicon (macOS)
- M1, M2, M3 chips fully supported via MoltenVK
- Intel Macs with HD Graphics 500+ supported
I’ve also built a macOS .dmg: mount it, then double-click colony-deep-core to launch. You can also drag the app into any folder you like. I’m going to add an installer in the next update!
Tested on my Mac mini (M4, 16 GB RAM) running macOS Sequoia 15.5.
It seems the issue is due to missing Vulkan drivers. Could you update my graphics and Vulkan drivers, please?
Verify Vulkan on Windows
1) (Optional) Install Vulkan SDK
-
Go to vulkan.lunarg.com and install the Windows SDK.
-
This adds tools like
vulkaninfo. (Many systems already have the Vulkan runtime via GPU drivers.)
2) Run vulkaninfo
-
Open Start → Windows PowerShell (or Command Prompt).
-
Run:
vulkaninfo
If not found: run it via the SDK path (adjust version as installed):
"C:\VulkanSDK\1.3.x\Bin\vulkaninfo.exe"
3) Interpret the output
-
Working: You see GPU name(s) and a line like
Vulkan Instance Version: 1.3.x. -
Not working: Errors (e.g.,
No Vulkan devices found) or tool missing.
4) Fix common issues
-
Update GPU drivers (then reboot):
-
NVIDIA → GeForce Experience / NVIDIA driver installer
-
AMD → Adrenalin Software
-
Intel → Driver & Support Assistant
-
-
PATH not set? Either re-run the installer or call the full path to
vulkaninfo(see step 2). -
Laptop with iGPU + dGPU: In NVIDIA/AMD control panel, force apps to use the discrete GPU.
-
Still failing: Reinstall the Vulkan SDK (Windows), then try
vulkaninfoagain.
I noticed that on the right side, it's possible to see through the walls — might be worth checking the collision or camera settings there. Also, opening doors can occasionally cause the player to get stuck or have limited movement. Overall, it feels like it's still in early stages, but it's a solid foundation with a lot of potential!
Mutations are restricted; I pulled the purchase UI since it slowed gameplay. I’ve moved it to the left so players can select it, but I’ll need to test that first.
Mutation Tiers
-
Common – 50 % · 100 pts
• Rotation • Color Shift -
Uncommon – 30 % · 250 pts
• Shape Shift -
Rare – 15 % · 500 pts
• Special Block • Size Change -
Legendary – 5 % · 1 000 pts
• Split
I’ll refine the rotation tonight and run more tests in the morning—your feedback has really boosted my motivation!
I’m on it. I tried using Unicode in the GUI, but it didn’t work—now it’s fixed. I’ll run some tests; it probably makes more sense if a piece self-explodes when triggered by another piece of the same colour. The next piece is broken, and I’m addressing that as well. Thanks for all the helpful feedback! I sometimes get operationally blind and miss bugs. The white circles are simply indicators of the blast radius.






























