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meapps

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A member registered Dec 28, 2016 · View creator page →

Creator of

Recent community posts

It was a bug, and the fix is in the next version. I’m still having issues with the embedded assets in the .exe. Thanks for pointing it out!

Thanks for the feedback and the video! First, you’ll need to mine and gather enough resources to hire them. I’m adding a tutorial in an upcoming update.

Totally fair, and I appreciate you calling it out. I am going to improve it soon.

Thanks for the great feedback! I’ve now added fullscreen and windowed support to all of my upcoming titles.

Love it, keep it up!

Fingers crossed I can switch up the art for my game by the end of summer!

Do you know when the Cyberpunk theme will be completed? I'd love to use it for my game!

I noticed that on the right side, it's possible to see through the walls — might be worth checking the collision or camera settings there. Also, opening doors can occasionally cause the player to get stuck or have limited movement. Overall, it feels like it's still in early stages, but it's a solid foundation with a lot of potential!

I gave it a try and really enjoyed it!

Thanks again for playing! I'm planning to update the audio tomorrow and add a few small fixes.

Mutations are restricted; I pulled the purchase UI since it slowed gameplay. I’ve moved it to the left so players can select it, but I’ll need to test that first.

Mutation Tiers

  • Common – 50 % · 100 pts
    • Rotation • Color Shift

  • Uncommon – 30 % · 250 pts
    • Shape Shift

  • Rare – 15 % · 500 pts
    • Special Block • Size Change

  • Legendary – 5 % · 1 000 pts
    • Split

I’ll refine the rotation tonight and run more tests in the morning—your feedback has really boosted my motivation!

Thanks! I’ve just released a new update, and I couldn’t have tracked down all those bugs without your feedback.

I’m on it. I tried using Unicode in the GUI, but it didn’t work—now it’s fixed. I’ll run some tests; it probably makes more sense if a piece self-explodes when triggered by another piece of the same colour. The next piece is broken, and I’m addressing that as well. Thanks for all the helpful feedback! I sometimes get operationally blind and miss bugs. The white circles are simply indicators of the blast radius.

Patch applied—feel free to flag any new gremlins:)

I’ve just rolled out fullscreen support and i am trying to fix the rest tomorrow.

I’ve added fullscreen mode to the list—sorry about the oversight. I know the arrow-key scrolling still needs a fix. Because I mostly played the PC build, I didn’t notice the issue until I released the browser version. I’ll update the right-side panel too!

Love the mechanics! Just awesome!!!

Thanks so much for the feedback! I’m going to work on it and release an improved version soon — with better balancing, upgraded graphics, and more challenges!

Thanks so much for the feedback — really appreciate it!

You’re right—I just got the release build working yesterday, but I still need to add more content, especially for the late game. I ran into an issue with random spawning that slowed progress a bit. Plus, this is my first game developed with Zig and Raylib, so there's a learning curve involved.

Great game overall, love the music!

The potential in this game is truly impressive!

This game stands out for its polish and user-friendly feel!

Great game overall!

A great experience that caught me completely off guard!

Super cut game overall! Love the music!

Additional balancing is certainly needed.

Thank you for the feedback. I didn't progress much beyond the prototype stage, as I'm still building my skills with Raylib and Odin. Nevertheless, I'm pleased with how far I've managed to get.

Great game overall! Simple and clean design.

Great game overall! Simple and clean design.

Great game and concept!

Great game overall!

Amazing idea with a lot of untapped potential!

Thank you for playing!  150K awesome that you played that long. I planning to add more ships and packages and more content. 

Great game overall love how it works.!

Great concept and game overall with some unexpected mechanics.

Great game overall!

Great game overall! Deep and complex game!

Great game overall and arrow key support!

At first, I was unsure about the controls and gameplay, but as someone who loves puzzles, I found it compelling.