I got to play this and Stirring the Hornet's Nest at Het Thamsya at Precognition virtual convention! We used Into the Odd and it ran great. They were both a lot of fun. Everyone loved the art too! One guy with over forty years of playing ttrpgs was amazed that all of the pictures our GM shared were done just for this adventure. I think it led to an almost unified mental picture in a way that’s hard to do for tabletop rpgs.
The puzzle mechanics for both were great, led to a lot of discussion and problem solving. The storm kept our group on track, and it created such tight drama as we negotiated rooms in the final phase. To fit convention play, the GM altered the storms to progress with the real world clock. We resolved things with THREE MINUTES to spare. It was a blast!
Bought and hoping to run for my home group in the future. Looking forward to your next adventure. Thank you for continuing to share your talent and craft with others.