The idea is pretty cool, but the controls feel like they were designed by a sadist, haha. Also, it was pretty hard to find the goal markers, and I wasn’t sure what to do after breaking all the cameras—couldn’t see any left, but it wasn’t game over either
Viewing post in I See Me? jam comments
The cameras and props regenerate after a while. The point of the game is to get to as many yellow points as possible as fast as possible.
There was a mechanic planned where you could tell what’s in front of you by either sound or sensors, but we ran out of time. Now that I’m thinking about it maybe there should be a another timer when there are no cameras looking at you, so you can’t get stuck.
Thank you for the feedback! :D