I hope this ends up getting seen since it makes a double post, and I'm hoping it's something you can help with/are willing to help with: I'm trying to move the tools to Common Events so that I can use the VisuStella plugin you suggested. That part I don't need much help with, as it's just copy pasting. I also managed to get the hoe working after about a day of work. I am have two issues, however, with this process. The first:
Seeds used to plant only on tilled tiles, and now they plant on any on the map.
Things I have tried:
Making a switch that turns on when tiles are tilled-that just makes it so that seeds can be planted anywhere on the map but only when there is at least one tilled tile.
Making a control variable that adds plowed spaces as I plow and removes from the counter as I plant: still can plant anywhere, though limits amount.
Something that I did to try to mix with any results was add the Region tag to the seed, and it did make it so that it only would plant in the space I wanted it to. So at least there's that. Also tried adding a switch to using the hoe and the template event to only work when that switch is on but that does nothing.
I know what I need to fix somehow here: the 'erase event' command at the end of the section with the seed template is not working. I either need to find a setup for control switches or some kind of script that does the same task.
My second issue is with the watering can. Now that it's in a common event, having the <Self> notetag makes it not function at all, and removing it makes it water all planted tiles. I need it to only water the tile either in front of or underneath the player, like it does originally.
I know that this is asking for a lot of help, so if it's too much, please do let me know. I'm just at a loss. I've been working at it for two full days now and I've scoured the internet for any solutions and found none. Since I'm messing with your system I wanted to come here before I turned to forums for help.