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(+1)

Positives:

  • Nice sound design; the situational background music and sound effects really added to the mood and feeling on the story
  • Very competent writing. Good motivation for the main character at the start, sufficient backstory, and the story flowed well and didn't overstay its welcome.
  • Hand-drawn pictures also do well in immersing the player in the story

Potential improvements if you choose to continue working on it:

  • Text formatting could lend to polish (i.e. different font sizes for headers, different styles when characters are speaking, perhaps even animating some text effects for emphasis)
  • There were a few places in the text that sounded anachronistic like talking about "dumbass coworkers", "peanut butter jar", "chocolate cake", "friendly neighborhood cowboy", "first-degree homicide" (some of these visuals are hard to imagine in a wild west setting). Although these things are perfectly fine if you're aiming for more tongue-in-cheek humor
(+1)

Thank you for the extremely in-depth feedback! Everybody seems to be in agreement the presentation really helped sell the short story which makes me happy. You are right about the headers. Maybe red text for game overs would help since I originally wanted to have red blood for black and white illustrations before ditching the idea. Regarding the anachronism, I did not try to make it 1:1 with the era (thus the magnum simply being called an 18XX) and chocolate cake was invented only a few years after the scene took place in our world, so I figured it was close enough. You're absolutely right about things like the peanut butter jar though. To my surprise, it wasn't invented until about a century after this VN takes place! I'll definitely replace that line if I update this. Thank you again.