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You may exploit the idea that it is an ice cube more - maybe there could be spells or so. I think that the ice currently slides too much, and the level design wasn't ideal for the ice to climb up - or maybe I was just not skilful enough.

As for the final 'game over' splash screen, it wasn't working at the moment. The time and number of plays aren't functioning. But I understand it might be a last-minute thing and haven't been implemented.

Your idea of an ice cube in a volcano is quite cool (pun intended). Overall it is a great submission :)

(+1)

Yeah you are right, the slippy movement is a feature, and I should’ve given the player some cool power. Like freezing time for 10 sec or shoot water drops on enemies. And also so e enemies. But yeah. It’s likely first proper game jam.

For the bugs, they just don’t work on the Web. They work on windows but I never got it up in time. And that other version had all problems fixed and better art. Sadly it didn’t upload.

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Oh yeah, in the main. Menu, there is a secret (not so secret anymore) keybind that let’s you fly and become invincible.

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Interesting! 🧊💨