Hmm! First thought that occurs to me is, depending on your language you might want to simply write the game in your first language? If it's a big language like Spanish, you'll probably still have a lot of people interested in playing it. If it's a smaller language, you'll probably find people who appreciate playing a game in their own language.
In a pinch, I suppose you could write it in your own language first and then use AI or something to translate it, but that sounds risky, AI sometimes makes mistakes and translates things in a really 'direct' way.
Also, maybe don't worry about using specific words or 'big' words. Often the way you write naturally is more than good enough!
Either way, good luck!
Viewing post in How to make Lore for a game
"big" is relative to my level of English. what I meant was proper words for a fantasy lore.
That's kind of the main issue. my language (FA) is one of the least used and more complicated ones out there and translators and AI never worked and always has grammar issues. AI can translate some extremely common and ordinary sentences (letter to letter from their dataset) but a fantasy lore is just not even close to translation.
I guess the best advice I can give you is watch and read fantasy. Pick up what works, look up words that you don't understand. You'll discover what works and what doesn't, and as you write you'll develop your own style :) .
Also, "writers write". Just make your game, maybe don't worry so much about language, you can always come back to edit what you write later.
Hope that was helpful.