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The City of the Scarlet Moon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Stealth | #37 | 2.697 | 3.267 |
| Aesthetic | #79 | 2.092 | 2.533 |
| Sound | #86 | 0.936 | 1.133 |
| Narrative | #87 | 1.046 | 1.267 |
| Ambition | #87 | 1.486 | 1.800 |
| Play | #88 | 1.101 | 1.333 |
| Novelty | #89 | 1.101 | 1.333 |
| Harmony | #89 | 1.156 | 1.400 |
| Kink | #89 | 0.881 | 1.067 |
| Horny | #89 | 0.881 | 1.067 |
| Overall | #89 | 1.338 | 1.620 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
arts nice! wish i had more to say T_T
honestly this is about as far as i got too
I’m not sure what I’m supposed to do here. Also I’d highly recommend not using a smoothing chase camera for this sort of presentation, and instead use a “window-based” scroll approach (where the camera starts to scroll when your character approaches the edge of the screen). Using a smoothing chase camera can cause motion sickness in a lot of people, myself included.
Cute artwork, I hope to see this turn into a full game.
You've got a nice tileset and character sprites! I recommend setting your Unity project up specifically for pixel art to prevent sprites from resizing as you move around and gaps from appearing between the tiles, this change alone will significantly improve the look and polish of everything you've made so far. I didn't find anything to do outside of exploring the area around the house. I hope you'll keep working on this game, you'll have a lot of fun making new additions now that all of the fundamental game elements are in place!
Very cute artstyle! A promising base for a game, if you continue to develop mechanics for it.
The graphics are cute, but I'm not sure if I can do anything other than walk around
I'm sorry that the project may not be very good at the moment, but there is something. The project is planned to continue. There are very few mechanics in the game at the moment. There is a dialog system, but it has not been added yet. Over the next week, we will update the project and add a lot of new things.