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Looks great and sounds like good progress you made!

3200 Tiles, is that the amount of tiles within one scene or level? Could this be avoid loaded all at once? 

Thanks! 3200 tiles is the amount of individual created tiles which are I believe 8x8. I believe the rooms in pulp are 25x15 so though I never have to worry about loading all of them at the same time, the shear amount has brought a little slow down to the editor itself.  It has been manageable though and hasn’t brought much slow down to the actual game.  So I think we are sitting ok.  Ledbetter wrote an article about struggles optimizing for his ARt game, but I’m lucky whereas I’m only dealing with 30ish rooms, whereas; he had about 200 or so!!! 🤯 (fun fact, the wallpaper on the Gilly itch page is the actual tiles made, but that only represents about 1800 of them)