beta has been removed. Full game releases on Feb 10th. If you picked up the beta earlier you should be able to download the full version when it launches. If there is any issues downloading , send me a message and I’ll make sure you get a code 👌🏻
DarkNStormyGames
Creator of
Recent community posts
Much appreciated! The character Gus is set to play more of a role in the follow up sequel to Gilly. However I really enjoyed this small bite sized puzzle adventure and will definitely try to create more in the future. I am also considering expanding this title into a DX version with more rooms and puzzles. Thank you for enjoying it and playing the game!
Thanks! 3200 tiles is the amount of individual created tiles which are I believe 8x8. I believe the rooms in pulp are 25x15 so though I never have to worry about loading all of them at the same time, the shear amount has brought a little slow down to the editor itself. It has been manageable though and hasn’t brought much slow down to the actual game. So I think we are sitting ok. Ledbetter wrote an article about struggles optimizing for his ARt game, but I’m lucky whereas I’m only dealing with 30ish rooms, whereas; he had about 200 or so!!! 🤯 (fun fact, the wallpaper on the Gilly itch page is the actual tiles made, but that only represents about 1800 of them)

