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(2 edits) (+1)

I am also experiencing the inventory blackout.  Looking in the Javascript console it appears to be throwing this error:

TypeError: undefined is not an object (evaluating 'item.adjective')

Maybe you have some item that is supposed to have a .adjective property that isn't defined. This last time, it occurred when I picked up a thing that looked like a piece of meat on a bone.

Anyway, what I was already able to see is pretty nice and engaging.  The keyboard commands are a little awkward – would love to see moving left and right changing facing, and then just a single key for picking up, attacking, etc. as an alternative control mechanism. Graphic presentation is pretty charming.

This problem should be all fixed now! Thanks for confirming the details of the bug. 🤗

I did consider an alternate keyboard scheme like you describe, but wasn't sure which would be better. I think you might be right though.

Inventory doesn't seem to be bugged any more, but now I can't seem to eat any food.  I can consume potions but not food items.

Also is there a way to interact with the townsfolk, the shop, etc.?

I can't eat food either. I can't also equip items with exception for the first sword I found. I see that I'm getting `TypeError: s is undefined` error in console.

Weird. I can't reproduce any eating issues. No way to interact with townsfolk (except killing them), or the buildings (yet).