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(+1)

I said this before on Discord, but the game reminds me a lot of another game, "Last Command", and just like that game I also found this game challenging yet fun. The game itself is really tricky especially because it is not just the head of the snake you need to worry about but also the rest of your body, which makes dodging a challenge. The levels are varied and keeps you on your toes, making me have to keep adjusting my movements a lot. The music and artstyle fit the game too, and I especially like the melody of the music you made.

The only thing though is that I do think the unlimited continues take away from the challenge a little bit for me at least. I think instead of unli continues maybe you could create a way for players to just get more lives instead so that they really feel like they earned their extra chances to keep playing. But I still found the game challenging but fun overall so good job!

(1 edit) (+1)

This is amazing feedback, thank you! In response to the continues, I totally get where you're coming from - but I want everyone to be able to finish the game. To get a high score you'll need to do it without using a continue, because your score gets strongly punished for for using them. It's possible to do deathless, I actually think 200,000 score is within reach! Every time you use a continue, point collectibles are worth 50% less. After you've used 5, they are only worth a flat 1 point as opposed to scaling from 100 -> 10 based on the ring timer

(+1)

Now that I think of it, I did notice my score is lower with each continue. That's a good touch!