Hello! I was playing around with RahiTuber earlier and really love the functionality, you've made a really fantastic program. I have a potentially niche case where my eye layers are rigged in a kind of silly, complicated way, and wanted to see if there was an existing solution I hadn't puzzled out before merging layers and losing some motion.
The short question: is there a way to link the blink states/frequencies of separate layers without setting the Variation to 0?
The longer explanation: I have my avatar's eyes set up in several individual layers for eye whites, irises, and outlines. In my current program, the irises are clipped to the whites and in order to enable a smooth, idle back-and-forth motion on the X axis without the irises sliding out of bounds. The outlines are also clipped to the whites, layered on top, and they all disappear on blink, showing just the closed-eye state as you'd expect. When I tried to replicate this in RahiTuber, the layers decided they all wanted to party on their own individual blink cycles, which was not quite what I intended.
If the solution is to set the Variation to 0, then reload the model so the animation syncs, that makes sense! I just wanted to check if I'd missed anything super evident. Side note, is there a way to mask child layers to parent layers? If not, no big deal.
Hopefully that all made sense. If you need further info or anything, please let me know. Thank you for all your hard work!